D&D infantilizing players by bife_de_lomo in DND

[–]bife_de_lomo[S] 2 insightful - 2 fun2 insightful - 1 fun3 insightful - 2 fun -  (0 children)

"You're in the Demiplane of Dread, this is MY dungeon!"

D&D infantilizing players by bife_de_lomo in DND

[–]UncleWillard56 3 insightful - 2 fun3 insightful - 1 fun4 insightful - 2 fun -  (0 children)

Easy solve. You start off the game by saying "if you are into this or need this, go find another game."

D&D infantilizing players by bife_de_lomo in DND

[–]bife_de_lomo[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

Too right. I think I can smell the office from here!

D&D infantilizing players by bife_de_lomo in DND

[–]DirewolfGhost 1 insightful - 3 fun1 insightful - 2 fun2 insightful - 3 fun -  (0 children)

That's a snowflake trying to justify their paycheck by insulting you. How else would Karen pay for her box wine and cat food?

Any Grognards Here? by [deleted] in DND

[–][deleted] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

IQ doesn't work that way.

Any Grognards Here? by [deleted] in DND

[–]Vulptex 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

An IQ of 9999999999999 is stupid by absolute terms.

Any Grognards Here? by [deleted] in DND

[–][deleted] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (0 children)

Most people, as any evopsych professor can tell you, are unprincipled, opportunistic, conformist but completely self-involved, weak and afraid of anyone better than them, lazy, lecherous, irresponsible, hypocritical and keen to project as a way to draw attention away from their own flaws. And an IQ of 100 is rather stupid. By almost any standard, most people are, in fact, bad people. But point that out and all of a sudden you're a supervillain fascist.

Any Grognards Here? by [deleted] in DND

[–]Vulptex 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

Kind of. Your genetics are more like limitations and influences. Because the real story is that it's all a simulation and they keep tricking you into reincarnating in it. But battling the desires of the flesh is basically impossible at times.

Also, if there's such thing as an "evil species", humans are definitely one of them, and probably the worst in the "real" world.

Any Grognards Here? by [deleted] in DND

[–][deleted] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (0 children)

One thing that's always struck me as odd is how people act like we're somehow preventing them from making their game all about gay paladins defending oppressed orcs. That sounds really uninteresting to me, but I can't recall having kicked anyone's door in with a gun and declared, "I'll be the Dungeon Master now, and you have to KILL THESE ORCS."

The distinctive genre of D&D (which might be called 'the life of everyone in Hyboria who isn't Conan' is dependent on literature like Elric, Tolkien, Three Hearts/Three Lions, Broken Sword, and Howard. In all of these there are alien/inhuman/wrongbad entities who might be 'outer darkness' or a 'crawling chaos', and these entities (whatever their varied origins and schemes) are definitely harmful to what we consider the laws of physics and human beings socially and physically. The idea of a cosmic conflict between them shows up in Elder Scrolls and everywhere else. It's a well know mythic/fantasy trope that helps people to mentally organize the world and the 'sides' in what was, after all 'an expansion for tabletop wargames'. I think the problem with 'alignment' starting with the AD&D insistence on personally moralizing it, and with players who didn't understand the theme of war that underlies it. People at war really don't give a shit if they bomb Gerry's apartment buildings, or slaughter all the parents in an orc village and it's easy to understand why - they are trying to kill us! People are so sheltered and oblivious to history that the real nature of war is not only offensive to them (I personally don't like how governments conduct themselves on this account) but simply inexplicable. They start trying to apply their 21st century humanist-democratic worldview to a situation that is literally kill-or-be-killed, and instead of alignment being 'allies' it becomes 'my personality/personal interpretation of ethical behavior', which can be interesting in a game like Burning Wheel, but really doesn't grasp what Alignment was supposed to be about, originally.

There are a lot of features to D&D that people will say 'get in the way of roleplaying' or 'constrain the players', but what they're actually doing is giving shape to it so it fits the actual nature of the game. D&D is/was a game first and foremost, not a way to talk about your feelings. They try to make it into something else, force it to do something it wasn't designed to do, and then complain when people who still want to play the damn game try to play the game.

A lot of the Critical Roll crowd will read something like this and say, "that doesn't sound fun! Nobody would want to do that!", literally ignoring the fact that I just said that I do. If I saw a game posting that said, "hardcore fantasy wargaming with BX rules, no-rerolls, must be familiar with the rules, no SJW nonsense at the table" I would sign up for that game instantly, because I can tick all those boxes in a heartbeat. But at most forums it would get taken down, because you're not supposed to make people feel bad by posting about a game they presumably don't want to play in anyway. They just get offended by the idea that some people don't want to be artfags and twitterati douchebags all day.

Any Grognards Here? by [deleted] in DND

[–]bife_de_lomo 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

Yeah, evil races totally make sense within the context of the world's lore. It's perfectly reasonable for a magical creature to have a nature and temperament different to that of a human.

Indeed as you say, it actively conflicts with existing lore for for certain races to be good. And the idea that mythical creatures are racist stand-ins for real-world humans says more about the people saying it than the D&D fanbase, who play as an escape from the bullshit of the real world.

There's no harm in anyone having a session with their own homebrew rules, but I'm with you that such changes diminish the game and remove its flavour, which changes what makes D&D interesting in the first place.

Is this the CRINGIEST Dungeons & Dragons Original Character ever? by Tiwaking in DND

[–][deleted] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

Almost every non-standard race PC is cringe, and has been since 1980. People who can play an inhuman creature without turning it into a gay projection of their own emotional baggage and lack of worth are a small group. Usually, if someone wants to play a fucking centaur in a fucking war game it's because he wants to be the Main Character and short-circuit the need for player skill with OP abilities. Or he has a collection of My Little Pony porn.

I used to think straight-up powergaming was annoying, but I'd rather play with 10 power gamers than any of these weeb furry weirdos. This is a fucking war game, not your therapy session. Shut the fuck up and stab the goblin.

The Hasboro property which uses the force of illegitimate IP laws to enforce its monopoly on the trademark Dungeons & Dragons has never been interested in actual Dungeons & Dragons, ie an expansion for a tabletop wargame. They've always been about giving players everything they want by selling them more books, and as a DM you just have to tell people 'no' constantly and they get butthurt because THIS IS AN OFFICIAL PRODUCT. Their whole design philosophy is 'DMs should indulge Snowflakes who want to be shitty superheroes and always buy more shit from us', ignoring the fact that this is directly contrary to the GOD DAMN GAME that's supposed to be there. No, not an 'acting troupe meet up', not 'a night at the improv', it's a FUCKING GAME and your shitty characters and wankish backstory are directly impinging on the ability to play the goddamn game I wanted to play.

Anyone who thinks they get to decide what goes on in my game because they paid to much for some shitty artbook with broken stats is fired.

If someone brought this character to my table I'd block them in my cellphone.

I seriously hate entitled players. No, you don't get to do 'whatever you want'. You get to play a setting appropriate character, and read the fucking rule book, or you can go play with yourself. As the only person who's literate and creative enough to be the DM you should have a lot of say over what's acceptable, but I guess most people are pussies who are afraid of offending their 'friends'. Anyone that's a fucking shitlib furry is not my friend already, though.

I have pretty much never had these problems at my games, though, because I don't talk to normies or try to get randos to play my game. If you're not capable of carrying on a conversation about dark fantasy and Romance tales from the middle ages, you probably don't want to be in my game, anyway. I am not desperate enough to play D&D to instead play a shitty imitation of D&D with people I don't like.

Any Grognards Here? by [deleted] in DND

[–][deleted] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (0 children)

Another stupid recent demand is that there be no evil races. Because that's 'racism'. I don't give a shit if it's racist? I don't care what these people think about anything?

There is no logical reason why a purely evil race couldn't exist. In fact, a lot of brain scientists think free will is utter horseshit and most of your personality is genetic, from politics or interest in art. Given that, it's entirely possible that real world people can be 'born evil' in that they're antisocial predators.

I saw a Youtube video claiming that evil races are 'bad game design', and the argument was clearly that he takes it as granted that anyone can be anything, which isn't true in the real world and there's no reason it ought to be. Most of the time the player who picks obscure snowflake races with special powers is just a shitty player who doesn't want to actually engage the setting and instead wants to be the Main Character of an anime. These people seem to refuse to accept that D&D is basically a wargame about money and power, and not their weeb mental masturbation simulator. They keep wanting it to be something it's not and having fits when they figure it out.

Of course they could go and make their own 'Nothing but Faggots' RPG (it's called Blue Rose, actually), but nobody would play that shit, so they have to inflict their mental derangements and delusions on people trying to play a fucking war game.

Any Grognards Here? by [deleted] in DND

[–]bife_de_lomo 2 insightful - 2 fun2 insightful - 1 fun3 insightful - 2 fun -  (0 children)

Hear hear! I think it's crazy that people expect to see the human diversity of the modern USA depicted in a fantasy world rooted in the culture of medieval Europe.

The restrictions on certain races makes sense in the universe, as do the class restrictions. They're not even races in the sense we understand them, I'd consider them different species except for the fact that you can have a "mixed" character.

Wheelchair accessible adventuring is also a little bit bonkers to demand from official canon, so entitled! And a wheelchair using adventurer who couldn't climb stairs is so useless in a dungeon it stretches the credibility of them being part of a party.

The point of D&D is that things like this are always flexible, if your game doesn't care that you want to play as a "good" vampire, or a female knight then great, but why demand it from the game system?

As for the fighting, yeah it definitely has its place, and the game world is in truth built around combat. I enjoy a difficult fight, but sometimes it's fun to think outside the box.

What's the coolest piece of homebrew lore from a session you played in? by CleverFoolOfEarth in DND

[–]Tiwaking 2 insightful - 2 fun2 insightful - 1 fun3 insightful - 2 fun -  (0 children)

AmericanMuskrat 2 insightful - 2 fun - 2 months ago I have no idea, I was a murder hobo before the internet was there to tell me that was a thing. Lore, what's that, I just wanna kill things.

The original DnD and ADnD where based on murder hobo's and hirelings. Tenser of Tensers Transformation had hirelings. Bigby and his crazy team where all played by the same player. Although originally you could be a murder hobo, it wasnt the best way to play because 1 GP = 1 XP, so looting things was far better than murdering things.
For example, in the original Red Box DnD Rules https://cdn.preterhuman.net/texts/gaming_and_diversion/RPG/TSR%201011%20Basic%20Rules%20Set.pdf
Goblins are worth 5xp each. It might have 1 gp if you are lucky. You get 1 xp for 1 GP so if you could sneak in, avoid all encounters, and escape with all the gold you level up super fast.

Is this the CRINGIEST Dungeons & Dragons Original Character ever? by Tiwaking in DND

[–]IkeConn 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (0 children)

I don't think he ever actually went to prison.

Is this the CRINGIEST Dungeons & Dragons Original Character ever? by Tiwaking in DND

[–]Tiwaking[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

Its a shame that this child molester was allowed to get away his crimes for so long

Is this the CRINGIEST Dungeons & Dragons Original Character ever? by Tiwaking in DND

[–]IkeConn 2 insightful - 2 fun2 insightful - 1 fun3 insightful - 2 fun -  (0 children)

Ed Kramer was the most disgusting DND player ever. Oh, and he founded DragonCon so he could diddle more boys. He came to my house once in Roswell just before the first DragonCon where we set up a booth. I can even tell you the name of the young boy he brought over. Turns out he diddled this boy.

Is this the CRINGIEST Dungeons & Dragons Original Character ever? by Tiwaking in DND

[–]Tiwaking[S] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (0 children)

I have never heard of 'Tabaxi' before but if this is how they speak then they are instantly banned. or not banned, its too funny to figure out which action should be taken. uWu

What's the coolest piece of homebrew lore from a session you played in? by CleverFoolOfEarth in DND

[–]Tiwaking 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (0 children)

A long long time ago I played in a game with my friends where the DM had made a custom world where all the Gods were the players and their personalities. In fact, I was playing Heinz Watties, a Cleric of Tiwaking - God of Light, Healing, Lightning. We all started as level 1 and, after many many adventures we were trying to stop a portal from a negative energy plane from opening. Our Paladin of Stuart was the only one with the physical key to prevent the plane from opening, but near the end of the adventure he and all his belongs were petrified and turned to stone.

So we lost. It was really sad. We had another campaign with new characters later in the same world about 6 years after our failure. Tiwaking the God had become depressed and withdrew from the world. Stuart had become a barbarian God due to the failure to save the world, and one of the other characters had switched side to the evil invaders and were helping them conquer the world.

It was a good game. I miss those days.

What's the coolest piece of homebrew lore from a session you played in? by CleverFoolOfEarth in DND

[–][deleted] 2 insightful - 3 fun2 insightful - 2 fun3 insightful - 3 fun -  (0 children)

I have no idea, I was a murder hobo before the internet was there to tell me that was a thing. Lore, what's that, I just wanna kill things.