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[–]Node[S] 5 insightful - 2 fun5 insightful - 1 fun6 insightful - 2 fun -  (8 children)

I recognized his barking. Can actually (not...) hear them from my backdoor on a quiet night sometimes.

If you're wondering wtf, I won't make further allusion to the username, but these quotes might help.

Rhetorically, sealioning fuses persistent questioning—often about basic information, information easily found elsewhere, or unrelated or tangential points—with a loudly-insisted-upon commitment to reasonable debate. It disguises itself as a sincere attempt to learn and communicate. Sealioning thus works both to exhaust a target's patience, attention, and communicative effort, and to portray the target as unreasonable. While the questions of the "sea lion" may seem innocent, they're intended maliciously and have harmful consequences.

What to know: Sealioning is a harassment tactic by which a participant in a debate or online discussion pesters the other participant with disingenuous questions under the guise of sincerity, hoping to erode the patience or goodwill of the target to the point where they appear unreasonable. Often, sealioning involved asking for evidence for even basic claims.

u/JasonCarswell - Hadn't heard that term before I saw you bring it up, but it nails the tactic.

Sorry about the low image quality.

[–][deleted] 1 insightful - 2 fun1 insightful - 1 fun2 insightful - 2 fun -  (6 children)

Some of us are also seeing these beauties.

[–]JasonCarswell 4 insightful - 4 fun4 insightful - 3 fun5 insightful - 4 fun -  (5 children)

And these.

[–][deleted] 3 insightful - 3 fun3 insightful - 2 fun4 insightful - 3 fun -  (3 children)

That's a Clash of Clans minion, that brings up some painful memories.

[–]JasonCarswell 2 insightful - 3 fun2 insightful - 2 fun3 insightful - 3 fun -  (2 children)

LOL, a clannish minion Shill who likes to clash. Didn't expect it to be so on target.

[–][deleted] 3 insightful - 3 fun3 insightful - 2 fun4 insightful - 3 fun -  (1 child)

I want to give you a little background. I stopped playing years ago so things may have changed.

We had several constant war clans that performed really well, but the wars are decided on how many stars a team can get. Everyone has two attacks and the goal, ideally is to 3 star, totally destroy, as many of the enemy as you can. That is a trivial process from the first level town hall to the eighth. They're basically filler, anyone should be able to reliably demolish their equivalent level or they don't belong in a war clan that cares about winning.

The difficulty comes in at town hall 9 which is a difficult base to 3 star in the allotted time, and th10s which are almost impossible to 3 star, so 2 (hopefully) has to do. These players of two levels alone determined the war. And both attacks are tricky even if you practice them and build the perfect custom army, but practicing is cheating.

So anyways, you might build this super eclectic army and need 5 minions to take out ground based defenses, to use a weak flying troop to exploit a lack of air defense. They're otherwise a pretty useless character except for these sort of attacks.

I fucking hate minions.

[–]JasonCarswell 4 insightful - 2 fun4 insightful - 1 fun5 insightful - 2 fun -  (0 children)

They're otherwise a pretty useless character except for these sort of attacks.

I fucking hate minions.

It's all Greek to me except for this bit about socks.

[–][deleted] 1 insightful - 2 fun1 insightful - 1 fun2 insightful - 2 fun -  (0 children)

charming

[–]JasonCarswell 1 insightful - 2 fun1 insightful - 1 fun2 insightful - 2 fun -  (0 children)

I can't take credit for it, but now it escapes me who introduced me.