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[–]RedEyedWarriorThe Evil Cishomo 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (4 children)

It reminds me of this old essay I read about how "nerds" make some fundamental mistakes about how humans socialize and they don't realize how it tears apart the fabric of social groups.

Yes! Nerds. Not shitting on people who are smart, tech savvy or into sci-fi, but giving society to the nerds was a huge mistake. Although I would argue that most nerds would be annoyed or even horrified by woke culture, because woke culture has destroyed comic books, video games and science fiction.

[–]Alienhunter糞大名 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (3 children)

Gamergate and it's consequences. Difference between the socially capable "nerds" and the clueless space cadets.

Course it was funny to watch the drama unfold while not giving a shit or understanding why anyone cared. So some no name made a game about "depression" that like most artsy movies and the like fails to be "good" in the sense of mass market appeal. What do you do? Well get into the Hollywood paparazzi BS of sleepijg around to climb the ladder or whatnot then throwing people under the bus to get ahead. Or at least that's what I have it figured as? I'm still not sure what the fuck happened. All I know is the generational shift has basically put games from some niche hobby to a mass market enterprise similar to what happened with movies and television back 100 years ago. For good and for bad.

[–]RedEyedWarriorThe Evil Cishomo 3 insightful - 1 fun3 insightful - 0 fun4 insightful - 1 fun -  (2 children)

Gaming peaked around the 7th generation. Back when games were powerful and there was little to no political correctness.

[–]Alienhunter糞大名 3 insightful - 1 fun3 insightful - 0 fun4 insightful - 1 fun -  (1 child)

There wasn't quite so much money and corporate bureaucracy back then driving the I industry like today. It's similar to the movie industry really. There's still some creative stuff going on and fun games being made but it's becoming more and more a heavily directed and profit maximizing business rather than an enterprise for hobbyists.

Still, there's some good shit that gets made. Mostly on the indie side. One benefit to the kind of standardized engines and the like is that you can get some pretty good games made by very small teams where you can see that it's one person's pet project and not some corporately derived money making machine.

Thing is the politically correct stuff doesn't sell well. Unless it's so unobtrusive nobody gives a shit. Recently they're labeling character models in games as "body type 1" or "body type 2" instead of male or female to placate the angry Tumblr people. But the joke is people spending time with a character creator in a first person single player game. Who gives a shit.

Some of the very best games out there don't let you customize your character at all. The current industry just loves cosmetics because they can sell them at piecemeal and churn out an infinite amount without bothering to actually make a new game.

[–]RedEyedWarriorThe Evil Cishomo 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

That's the problem with financial capitalism. Maximising shareholder's earnings legally becomes the company's number one priority. This is the law in the United States. It requires constant growth. I prefer industrial capitalism, where a company only needs to make enough money to remain solvent.

The great thing about modern gaming is that if you get a powerful enough PC, you can get any game from Steam.