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[–]thefirststone 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (1 child)

That's just called asyncronous event handling. It can scale very well. Not all servers are multithreaded, especially on platforms or runtimes where threads have large overhead.

[–]humancorpse[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

yeah, i like the state machine..