Playing Doom on a Holographic Display
submitted 2 years ago by magnora7 from (youtube.com)
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[–][deleted] 3 insightful - 1 fun3 insightful - 0 fun4 insightful - 0 fun4 insightful - 1 fun - 2 years ago* (2 children)
Seems he's arranged homographies, whereby the present pane is in front of a pane showing several potential panes the user would see after the next movement. Simultanious viewing of the present pane and a pane of the next movement offers this 3D homographic vision.
[–]magnora7[S] 3 insightful - 2 fun3 insightful - 1 fun4 insightful - 1 fun4 insightful - 2 fun - 2 years ago (1 child)
I think the old versions worked like that, but the newer versions are lenticular displays. Basically when viewed at an angle, the lenticular lenses only allow one column of pixels to be visible. Then when you move, it changes the angle, showing different pixels to your eye because of the lenticular lenses.
[–][deleted] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 0 fun3 insightful - 1 fun - 2 years ago (0 children)
I see - I hadn't realized that's what he is using.
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[–][deleted] 3 insightful - 1 fun3 insightful - 0 fun4 insightful - 0 fun4 insightful - 1 fun - (2 children)
[–]magnora7[S] 3 insightful - 2 fun3 insightful - 1 fun4 insightful - 1 fun4 insightful - 2 fun - (1 child)
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