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[–]JasonCarswell 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (2 children)

Thanks a lot for all that. I've been out of the game for 10 years so some of that I can only vaguely know about.

I feel embarrassed that I didn't even know about LuxCore.

I knew about OpenGL but not OpenCL.

Compiling kernels?

CCO as in the Creative Commons site?

I've so consumed with narrative, story and character arcs, trutherism, and distracting/procrastinating myself I haven't even bothered with keeping up with the animation. I figure it will all come back and I can learn Blender as well as I did all the other 3D packages.

Do you know of a good open source compositing package, equivalent to After Effects, Flame, Premiere, etc.?

[–]happysmash27[S] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (1 child)

Well, LuxCore is pretty obscure. Do you know about Cycles though? It is much more well-known, and can also do photorealism.

OpenCL is a fairly old API for graphics cards that allows them to do computation rather than just, well, polygonal 3D.

Have you heard of Vulkan, by the way? It's a successor to both OpenCL and OpenGL that can do both computing and game renders, and which is much more efficient and low-level than OpenGL.

Compiling kernels seems to be something related to OpenCL.

CC0 is a textures site which releases the textures under CC0.

I'm not actually quite sure what you mean by compositing, but ffmpeg is a command line program I often use for video editing, and if you mean putting on filters, can definitely be used for that relatively simply. Not exactly the easiest though, or even most widely used; I had just already been using it to stitch together my animation images and couldn't decide on which editor to try (it was also already installed). Blender has it's own video editor now, but it ended up being so weird with multiple aspect ratios that I just made a massive convoluted ffmpeg script! I hear that Kdenlive is good.

[–]JasonCarswell 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

I don't know about Cycles either. I've been out of it for 8-9 years.

Vulkan, nope. I don't even know what my current box is capable of. I already know it's cheap and superior to everything I ever used in the studios years ago.

I NEED to check out CC0. https://cc0textures.com/ Looks great.

Compositing is layering images upon images building up to the desired resultant combination image, like Photoshop layers - but in animation and visual effects production it generally implies application over time.

I can't believe how shitty all the Wikipedia articles are - and these are the best ones. It's a very simple concept to visually convey with many variations and none of these have decent examples. After Effects is essentially Photoshop utilizing more powerful layers over sequences of images over time rather than just one image.

https://en.wikipedia.org/wiki/Digital_compositing

https://en.wikipedia.org/wiki/Primatte_chromakey_technology

https://en.wikipedia.org/wiki/Alpha_compositing

https://en.wikipedia.org/wiki/Deep_image_compositing

https://en.wikipedia.org/wiki/Compositing

https://en.wikipedia.org/wiki/Adobe_After_Effects

I heard about Blender as video editor but I've never tried it. I've been too comfortable with what I know. I want to go FLOSS but haven't had the courage yet.

Gonna check out Kdenlive too.

Thanks for all the recs.