Listening to DJ Q Bert's Wave Twisters (45:43), I was reminded of something I hadn't heard in forever.
Impossible Mission was a game I played on the Commodore 64, the first widespread home computer in the 1980s. It was epic with advanced and beautiful graphics that seem laughable now. Also mind-blowing was the voice synthesis, as in the game's opening. So limited were they, that we joked about how he said, "Destroy them my robots."
From the start, not in English:
Impossible Mission (1985 - C-64) / "Destroy him, my robots!" (53:13) ~
Epimundo, 2020-03-13 - Wow, recent, must be bored in lockdown. Too bad the review is not in English as I'm curious what he would have said about it.
IMO, these would be epic samples for a retro-vintage-tech inspired DJ.
I never really got very far in this game. Back then games seemed frustrating. Now I just can't even.
I still have my Commodore 64 and all the accessories except the monitor, though I haven't set it up since the mid 90s when I simply left a Max Headroom animation looping, as a not-very energy-friendly nite-lite (computer, monitor, etc). For Max Headroom I was willing to not be green.
Thumbail
[Max Headroom animated](hhttps://csdb.dk/gfx/releases/121000/121772.gif) that was epic back then. I'm not sure it was grey, and this aspect ratio is squashed.
Max Headroom animated loop This one has the colours more true to the original to my recollection, but these are screenshots in order and very slow, but the original rocked not looped, so fast it seemed more like video instead of a slide show. I think there might have been more frames too.
I was such a fan of / / / MAX HEADROOM / / / back then that I coded my own Max Headroom trivia game.
there doesn't seem to be anything here