you are viewing a single comment's thread.

view the rest of the comments →

[–]FrenologistSaving the World 1 Cranial Exam at a Time 5 insightful - 2 fun5 insightful - 1 fun6 insightful - 2 fun -  (4 children)

Imagine giving a fuck which game wins GOTY. Isn't that shit based on Internet voting where people can vote over and over again? It's just another meaningless designation that retard consumers believe adds value to the product.

[–]casparvoneverecBig tiddy respecter 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (3 children)

Yeah. Honestly both last of us games felt underwhelming to me. It's just the standard zombie/survival genre that's been done to death by movies, TV shows, and games.

Ghost of Tsushima otoh finally answered the long-standing call to make a ninja game based in feudal Japan. Ok, technically the hero is a Samurai but he uses stealthy ninja tactics to defeat the Mongols.

[–]EthnocratArcheofuturist[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (2 children)

It's just the standard zombie/survival genre that's been done to death by movies, TV shows, and games.

I completely disagree. Even though the genre was done to death, TLoU still felt refreshing. And the main characters - Joel and Ellie - are the heart and soul of the franchise. It's not about the zombies. It's about the fantastically written "father-daughter" relationship between those two characters. The story itself is simple, but the execution and the immersive writing is what makes it so good.

[–]casparvoneverecBig tiddy respecter 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (1 child)

Perhaps. I guess it's just not my cup of tea. The whole story is made somewhat pointless at the end when Joel kills the doctors to save Ellie and he doesn't even tell her the truth. All their bonding becomes meaningless as the player isn't even given the choice as to whether they'll sacrifice Ellie or not.

[–]EthnocratArcheofuturist[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

The whole story is made somewhat pointless at the end when Joel kills the doctors to save Ellie and he doesn't even tell her the truth.

Again, I just disagree. I completely understood Joel's choice.

All their bonding becomes meaningless as the player isn't even given the choice as to whether they'll sacrifice Ellie or not.

No, it was Joel's choice, not yours as a gamer. Giving the player a choice would have ruined the ending for me.