For any new arrivals wondering why a Valve game is dead, here's a brief history. by Nemesis in Artifact

[–]Tiwaking 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

The looks on the faces of the streamers in that documentary said it all.

Even if they didnt give up playing the game, the game would give up on them.

For any new arrivals wondering why a Valve game is dead, here's a brief history. by Nemesis in Artifact

[–]Nemesis[S] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (0 children)

I agree 100%. I was a proud doomchad cheering the fall of Artifact from week 1, when it was clear the game was fundamentally flawed even aside from the monetization. Valve claims they're reworking it from the ground up, a complete overhaul of even the fundamentals, but until then this sub will be a tombstone for a missed opportunity, and a way to prevent deluded redditors from making another artifact hype cult.
on reddit you can still find people desperately arguing that the game/monetization is fine, but that the real problem was people not keeping an open mind and giving it a fair shot...

State of the Sub: The Long Haul + Motivations by Nemesis in Artifact

[–]Tiwaking 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (0 children)

This game costs $20 and no one plays it.

Yugioh and Magic are free to play.

And Dota Underlords exist.

This game would need a miracle to return.

For any new arrivals wondering why a Valve game is dead, here's a brief history. by Nemesis in Artifact

[–]Tiwaking 1 insightful - 2 fun1 insightful - 1 fun2 insightful - 2 fun -  (0 children)

I was wondering what this sub was about.

Turns out it is about a game that no one plays.

I dont think there is any way to bring this back from the dead while Dota Underlords exists.