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Technology and related articles and discussion
AI-Controlled Drone Goes Rogue, Kills Human Operator in USAF Simulated Test
submitted 10 months ago by iamonlyoneman from vice.com
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[–]package 3 insightful - 1 fun3 insightful - 0 fun4 insightful - 0 fun4 insightful - 1 fun - 10 months ago (5 children)
This story is beyond retarded and blatantly fabricated by someone who doesn't understand how ai works. The only way such a system would attempt to kill the operator and then go on to destroy operator's control tower in an attempt to successfully disable the target is if disabling the target is weighted over anything else including operator control, which is obviously not how anyone would ever design such a system.
[–]iamonlyoneman[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - 10 months ago (4 children)
Tell us you aren't an AI expert but use more words
[–]package 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - 10 months ago (3 children)
yes that is a good description of this totally legit story
[–]iamonlyoneman[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - 10 months ago (2 children)
military intelligence is good enough to figure out how to program an AI on a limited training set with enough compute to give it autonomy, and not mess it up
that's how you sound rn
[–]package 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - 10 months ago (1 child)
usaf explicitly trains drone with knowledge of its human operator's function and location as well as knowledge of its control tower's function and location but does not train it to protect these vital resources even though that is literally the only reason anyone would ever train a drone to have that knowledge
[–]iamonlyoneman[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - 10 months ago (0 children)
limited training set
but finally you agree with me
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[–]package 3 insightful - 1 fun3 insightful - 0 fun4 insightful - 0 fun4 insightful - 1 fun - (5 children)
[–]iamonlyoneman[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (4 children)
[–]package 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (3 children)
[–]iamonlyoneman[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (2 children)
[–]package 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (1 child)
[–]iamonlyoneman[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (0 children)