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[–]JasonCarswell[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

The best quality images the better. Hirez or SVGs or HQ video. Finding them is not always as easy as you'd think. If they aren't great off the bat there are creative ways to make them better or just re-doing them. Animation with good timing and some kind of unifying design aesthetic a would also make them professional.

Sound engineering is a whole other ball of wax. If we really did this then it might be worth re-writing and asking him to re-record it for a consistent unified sound.

If you're serious about this I would actually cut it down to 10-13 min. Apparently that's the ideal YouTube video length. I don't know what metrics they used to determine that. I think it also applies to ads which are not a concern to me. It may relate to attention span, content value, etc. I'd rather pack it in than bloat it out.

If we did this, it could be the beginning of /s/SaidItMedia which may lead to /s/SaidItWeekly, /s/SaidItMonthly, /s/SaidItPodcast, or /s/SaidItTV. IMO this compact docu-short would be more ambitious as a one off vs my ideas for a very limited-animation news reader series. I see no reason why /s/SaidItMedia shouldn't be a project to be open-managed under the /s/GlossedAndProfound thing.

I'm not interested in making a bunch of slap dash videos. I'm not against them, but I'd rather make one great video that gets a million views over 20 videos each with a thousand views. I aim for quality over quantity.

Also, there'd be the great opportunity to add promotional stuff in the end credits - like ads, but could be for ideas or resources without charge. ie. promote SaidIt.net.

It's no small thing. Sourcing and writing is as big a project as compiling and designing the rest.

It's better with a team for motivation, inspiration, cooperation, and building toward a common goal. Going it alone is less fun.