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[–]magnora7 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (0 children)

a game would be fun but that wouldn't be the main security measure since all we're gonna get is a 'user has finished game' signal.

We could engineer the game to have a series of checkpoints that each send a signal to the server, and the server has to get all 10 signals spaced apart in time correctly, for it to activate, or something like that