SSHD is a VERY pretty game mind you but it's pretty long and tedious basically a giant fetchquest and dungeon within a dungeon design where there is not even any 'fake' exploring to keep you occupied if your bored or overwhelmed of the main part and need a bit of a breather in between boss fights:
If your used to BOTW/OOT or similar games like me you'll probably hate it or at the very least find it very frustrating as at least Ocarina of Time/Majoras Mask's (the companion to OOT) both had a decent fake exploration system to give you a sense of wonder and thrill to make you want to complete a dungeon and see what's out there.
I feel SS was designed to cater to the feminist to get them into Zelda as most of the fanfics are written by such and most positive reviews are those who seem to 'cry' thru the game a lot.
It's pretty easy to reach critical stall speed in this game where your little stall horn sounds as you try to hurry thru your adventure then you later realized you missed some buried treasure and have to turn the plane around. Well not buried actually.
This 'game' felt like a slap in the face and makes me wonder how hard Covid had actually hit as I know Japan got locked down pretty damn hard for a while and I think relocked down again so I wonder if all the Switch money they earned went down the drain. Maybe the multi million theme park was too much and they aren't willing to admit it outright?
[–]Alienhunter 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (1 child)
[–][deleted] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (0 children)