you are viewing a single comment's thread.

view the rest of the comments →

[–]proc0 3 insightful - 1 fun3 insightful - 0 fun4 insightful - 1 fun -  (1 child)

This is hard to see if you're not into politics to begin with. However it is painfully obvious that there is an agenda and that the game designers/directors purposefully took the franchise in the opposite direction of the first one.

Joel, being the flawed hero of the first one, represents the patriarchy (to the woke). He commits morally questionable acts in the first, including murdering that black woman that wanted to kill Ellie. In the second game, Joel gets brutally tortured and murdered right away, representing how woke, leftists, and feminists feel towards the character. Yet even though this sets up a revenge story, Joel never actually gets avenged. Abby, his murderer gets humanized throughout the game, and she lives in the end.

It's pretty obvious that this game had priorities, and those priorities were not to tell a good story. It was to first and foremost show "diversity", "inclusion", and to make these characters shallow because otherwise you'll forget that they're gay or lesbian. They clearly sacrificed a good story in the name of an ideology.

I would also say Bioshock is political, and influenced by leftist ideas. However it's much more subtle, and also it was that way from the beginning. Last of Us 1, was not political at all.

[–]RichardsonDavis[S] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (0 children)

This is hard to see if you're not into politics to begin with. No truer words have been spoken. I try my best to get into it but I seldom fail and it gets hard to get into anything without seeing if it is woke or not. I appreciate subtlety like those in Arcane or in the case of games, Metal Gear Solid. So yeah. This is quite the insightful answer, thank you.