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What makes TLoU2 a "political" game while Bioshock is not?
submitted 1 year ago by RichardsonDavis from self.Gaming
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[–]IMissPorn 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - 1 year ago (1 child)
I don't know if your premise is correct. People hate TLoU2 for having a shitty plot that doesn't logically follow the first game, and blame politics for causing that, but I don't know if I'd even say it has a coherent enough message to be a "political game" itself per se.
[–]proc0 2 insightful - 2 fun2 insightful - 1 fun3 insightful - 1 fun3 insightful - 2 fun - 1 year ago (0 children)
The politics isn't explicit in your face, but rather shows up as what influenced the designer and director of the game. It's obvious to see there is a preference for the gay, androgenous and weird looking characters, that are glorified throughout the whole game, meanwhile the protagonist of the first one, who is a straight white male, gets his face destroyed and then his murderer gets humanized and survives in the end.
I think what they tried to do is teach white straight males a lesson. They wanted to make people feel bad for liking the first game.
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[–]IMissPorn 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (1 child)
[–]proc0 2 insightful - 2 fun2 insightful - 1 fun3 insightful - 1 fun3 insightful - 2 fun - (0 children)