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[–]NastyWetSmear 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (3 children)

Obviously the software is super dated, and I always found those Dragonball games made with the HL engine to be clunky at best, but I gotta say, it looks like you've got an interesting mix of abilities to play with, which is half the fun of these things.

The only thing I might suggest is that, to compensate for how dull these kind of games can get, maybe use the physics of the HL engine to add a lot of environmental things? Water that can be turned to ice. Pillars that can be dislodged by rising earth. That sort of thing can help make a fight like this interesting.

If you could find a way to add the martial arts animations to the actions, that'd be amazing... I know, I know, why don't I just suggest you pluck the moon out of the sky, right? Still, if you find a way it would not only look cool, but allow people to see and react to the motion. Character starts X movements you know it will be Y attack, as opposed to simply suddenly being on fire without much warning.

Good work!

[–][deleted]  (2 children)

[deleted]

    [–]NastyWetSmear 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (1 child)

    I know this sounds awful, but just remember that any money you spend on this is utterly sunk forever. You can't sell this without bumping into copyright stuff, so that money won't be made back.

    I don't want to discourage you, though, cos I still think it could be fun!